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Houndoom

#0229

Houndoom

DarkFire
Weight
35 kg
Form
Base form

Base stats

BST 500
HP75
Attack90
Defense50
Sp. Atk110
Sp. Def80
Speed95

Abilities

3 selectable

Early Bird

Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.

Flash Fire

Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect.

Unnerve

Hidden

The opponent Pokémon will never use their held Berry while the Pokémon is in battle.

Champions lets you pick any of a Pokémon's abilities freely — the hidden slot is not gated.

Defensive matchups

×2
WaterFightingGroundRock
×½
FireGrassIceGhostDarkSteel
Immune
Psychic

Legality

2 of 2
Regulation Set M-ALegal
Regulation Set M-BLegal

Related forms

1
Mega HoundoomMega HoundoomDarkFire

Learnset

67 moves

67 of 67 moves

Beat Up
DarkPhysical
— pow100% acc12 pp
Bite
DarkPhysical
60 pow100% acc20 pp
Body Slam
NormalPhysical
85 pow100% acc16 pp
Burning Jealousy
FireSpecial
70 pow100% acc8 pp
Comeuppance
DarkPhysical
— pow100% acc12 pp
Counter
FightingPhysical
— pow100% acc20 pp
Crunch
DarkPhysical
80 pow100% acc16 pp
Dark Pulse
DarkSpecial
80 pow100% acc16 pp
Destiny Bond
GhostStatus
— pow— acc8 pp
Double-Edge
NormalPhysical
120 pow100% acc16 pp
Endeavor
NormalPhysical
— pow100% acc8 pp
Endure
NormalStatus
— pow— acc12 pp
Facade
NormalPhysical
70 pow100% acc20 pp
Feint
NormalPhysical
30 pow100% acc12 pp
Fire Blast
FireSpecial
110 pow85% acc8 pp
Fire Fang
FirePhysical
65 pow95% acc16 pp
Fire Spin
FireSpecial
35 pow85% acc16 pp
Flame Charge
FirePhysical
50 pow100% acc20 pp
Flamethrower
FireSpecial
90 pow100% acc16 pp
Flare Blitz
FirePhysical
120 pow100% acc16 pp
Foul Play
DarkPhysical
95 pow100% acc16 pp
Giga Impact
NormalPhysical
150 pow90% acc8 pp
Heat Wave
FireSpecial
95 pow90% acc12 pp
Helping Hand
NormalStatus
— pow— acc20 pp
Howl
NormalStatus
— pow— acc20 pp
Hyper Beam
NormalSpecial
150 pow90% acc8 pp
Hyper Voice
NormalSpecial
90 pow100% acc12 pp
Inferno
FireSpecial
100 pow50% acc8 pp
Iron Tail
SteelPhysical
100 pow75% acc16 pp
Lash Out
DarkPhysical
75 pow100% acc8 pp
Mud Shot
GroundSpecial
55 pow95% acc16 pp
Mud-Slap
GroundSpecial
20 pow100% acc12 pp
Nasty Plot
DarkStatus
— pow— acc20 pp
Overheat
FireSpecial
130 pow90% acc8 pp
Pain Split
NormalStatus
— pow— acc20 pp
Payback
DarkPhysical
50 pow100% acc12 pp
Protect
NormalStatus
— pow— acc8 pp
Psychic Fangs
PsychicPhysical
85 pow100% acc12 pp
Rain Dance
WaterStatus
— pow— acc8 pp
Rest
PsychicStatus
— pow— acc8 pp
Reversal
FightingPhysical
— pow100% acc16 pp
Roar
NormalStatus
— pow— acc20 pp
Round
NormalSpecial
60 pow100% acc16 pp
Scary Face
NormalStatus
— pow100% acc12 pp
Scorching Sands
GroundSpecial
70 pow100% acc12 pp
Shadow Ball
GhostSpecial
80 pow100% acc16 pp
Sleep Talk
NormalStatus
— pow— acc12 pp
Sludge Bomb
PoisonSpecial
90 pow100% acc12 pp
Snarl
DarkSpecial
55 pow95% acc16 pp
Snore
NormalSpecial
50 pow100% acc16 pp
Solar Beam
GrassSpecial
120 pow100% acc12 pp
Spite
GhostStatus
— pow100% acc12 pp
Substitute
NormalStatus
— pow— acc12 pp
Sucker Punch
DarkPhysical
70 pow100% acc8 pp
Sunny Day
FireStatus
— pow— acc8 pp
Super Fang
NormalPhysical
— pow90% acc12 pp
Swagger
NormalStatus
— pow85% acc16 pp
Taunt
DarkStatus
— pow100% acc20 pp
Temper Flare
FirePhysical
75 pow100% acc12 pp
Thief
DarkPhysical
60 pow100% acc20 pp
Throat Chop
DarkPhysical
80 pow100% acc16 pp
Thunder Fang
ElectricPhysical
65 pow95% acc16 pp
Torment
DarkStatus
— pow100% acc16 pp
Toxic
PoisonStatus
— pow90% acc12 pp
Trailblaze
GrassPhysical
50 pow100% acc20 pp
Uproar
NormalSpecial
90 pow100% acc12 pp
Will-O-Wisp
FireStatus
— pow85% acc16 pp