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Abilities

What every ability does in battle, and which Pokémon can be built with it. In Champions any of a Pokémon's abilities can be selected freely.

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Showing 200 abilities

Adaptability

Increases the Same Type Attack Bonus from *1.5 to *2.

5 Pokémon

Aerilate

Increases the power of Normal-type moves by 20%. It then changes those moves to Flying-type.

1 Pokémon

Aftermath

The foe that dealt the final hit loses 1/4 of its maximum HP if the move made physical contact.

1 Pokémon

Analytic

Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn

2 Pokémon

Anger Point

Increases Attack to maximum level upon taking a critical hit.

7 Pokémon

Anticipation

Warns when the foe knows 1-hit KO or super-effective moves.

2 Pokémon

Armor Tail

The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.

1 Pokémon

Aroma Veil

Protects itself and its allies from attacks that limit their move choices.

2 Pokémon

Battle Armor

Opponent’s moves cannot Critical Hit.

1 Pokémon

Berserk

Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.

2 Pokémon

Big Pecks

Protects the Pokémon from Defense-lowering effects.

1 Pokémon

Blaze

When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.

10 Pokémon

Bulletproof

Protects the Pokémon from some ball and bomb moves.

3 Pokémon

Cheek Pouch

Restores HP as well when the Pokémon eats a Berry.

3 Pokémon

Chlorophyll

When sunny, the Pokémon’s Speed doubles.

6 Pokémon

Clear Body

Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.

3 Pokémon

Cloud Nine

All weather effects are negated while the Pokémon is on the field.

2 Pokémon

Competitive

Raises Sp. Atk stat by two stages whenever a stat is lowered

2 Pokémon

Compoundeyes

Raises the Pokémon’s accuracy by 30%.

1 Pokémon

Contrary

Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat

4 Pokémon

Corrosion

The Pokémon can poison the target even if it's a Steel or Poison type.

2 Pokémon

Cud Chew

When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.

4 Pokémon

Curious Medicine

When the Pokémon is brought into battle, any stat alterations of allies are removed

1 Pokémon

Cursed Body

When a move hits the Pokémon, that move has a 30% chance of getting disabled

5 Pokémon

Cute Charm

The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.

4 Pokémon

Damp

Explosion, Selfdestruct, Mind Blown & Misty Explosion will not work while the Pokémon is on the field.

3 Pokémon

Defiant

Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies

5 Pokémon

Disguise

Once per battle, the Pokémon can withstand one damaging attack without receiving any damage. Damage inflicted through entry hazards, weather or status conditions will not break the disguise. Damage from Confusion will break the Disguise. It causes 1/8th of max Hit Point damage when it breaks

1 Pokémon

Dragonize

The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.

1 Pokémon

Drizzle

Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.

2 Pokémon

Drought

Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.

3 Pokémon

Dry Skin

HP is restored when hit by Water-type moves or when it is raining but also makes the Pokémon weak to Fire-type moves and reduces HP during strong sunlight.

2 Pokémon

Early Bird

Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.

2 Pokémon

Earth Eater

The user recovers 25% of its maximum Hit Points when a Ground-type move is used against it

1 Pokémon

Eelevate

The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. When the Pokémon knocks out a target with an attack, its highest stat is boosted by 1 stage.

1 Pokémon

Effect Spore

The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this Pokémon.

1 Pokémon

Electric Surge

Activates Electric Terrain for 5 turns when the Pokémon enters a battle.

1 Pokémon

Electromorphosis

The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.

1 Pokémon

Fairy Aura

Powers up every Pokémon in play's Fairy-type moves by 33%

1 Pokémon

Filter

Damage by super-effective moves is reduced by 25%.

1 Pokémon

Fire Mane

Boosts the power of the Pokémon's Fire-type moves by 50%.

1 Pokémon

Flame Body

The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.

3 Pokémon

Flash Fire

Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect.

9 Pokémon

Flower Veil

Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.

2 Pokémon

Fluffy

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

1 Pokémon

Forecast

This Pokémon’ changes its form and type if Harsh Sunlight, Heavy Rain or Snow is in effect.

1 Pokémon

Forewarn

Reveals the foe’s strongest move.

1 Pokémon

Friend Guard

In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.

2 Pokémon

Frisk

Reveals the foe’s held item.

8 Pokémon

Fur Coat

Halves the damage from physical moves onto this Pokémon.

1 Pokémon

Gale Wings

All Flying-type moves have their Speed Priority increased by 1 if the Pokémon's Hit Points are at maximum

1 Pokémon

Gluttony

The Pokémon will use a berry when its Hit Points are below 50%.

7 Pokémon

Good as Gold

A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.

1 Pokémon

Gooey

Lowers the opponent's Speed by one stage when it makes physical contact.

2 Pokémon

Guts

Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.

5 Pokémon

Harvest

The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100%

1 Pokémon

Healer

At the end of the turn, there is a 30% chance of either Ally being healed from a status condition

4 Pokémon

Heatproof

Damage from Fire-type moves and the Burn status is halved.

1 Pokémon

Heavy Metal

Doubles the Pokémon's weight.

1 Pokémon

Hospitality

Heals up to 25% of its partner Pokémon's Maximum Hit Points when it enters battle

1 Pokémon

Huge Power

The Pokémon's Attack stat is doubled while it has this ability.

4 Pokémon

Hunger Switch

The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.

1 Pokémon

Hustle

Damage from physical attacks is increased by 50%, but average accuracy is only 80%.

1 Pokémon

Hydration

All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.

2 Pokémon

Hyper Cutter

Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.

4 Pokémon

Ice Body

HP is restored by 1/16th of maximum HP when its Snowing.

6 Pokémon

Illuminate

By Iluminating its surroundings, the Pokémon prevents its accuracy from being lowered

2 Pokémon

Illusion

When sent out into battle, it takes the name and appearance of the last non-fainted Pokémon within your party. It breaks when an attack does damage on the Pokémon but not from Weather Effects or Entry Hazards.

2 Pokémon

Immunity

The Pokémon cannot be Poisoned while having this ability.

1 Pokémon

Imposter

When sent into battle, the Pokémon automatically transforms into a random opponent that is on the field.

1 Pokémon

Infiltrator

The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.

8 Pokémon

Innards Out

Damages the attacker landing the finishing hit by the amount equal to its last HP.

1 Pokémon

Inner Focus

This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate

10 Pokémon

Insomnia

The Pokémon cannot be put to Sleep while having this ability.

4 Pokémon

Intimidate

Upon entering battle or receiving the ability, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.

19 Pokémon

Iron Fist

The power of punching moves is increased by 20%. This stacks with Punching Glove.

6 Pokémon

Justified

Attack is raised by one stage when the Pokémon is hit by a Dark-type move

4 Pokémon

Keen Eye

Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent

8 Pokémon

Klutz

The Pokémon cannot receive any effect of hold items except those that affect experience, EVs, friendship etc. such as Amulet Coin, Soothe Bell, Lucky Egg, Exp.Share, Macho Brace or the Power Items.

3 Pokémon

Leaf Guard

Prevents the Pokémon from being afflicted by status conditions during strong sunlight.

3 Pokémon

Levitate

Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.

6 Pokémon

Light Metal

Halves the Pokémon's weight.

2 Pokémon

Lightning Rod

Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.

5 Pokémon

Limber

The Pokémon cannot be Paralysed while having this ability.

6 Pokémon

Liquid Voice

All sound-based moves become Water-type moves.

1 Pokémon

Long Reach

The Pokémon uses its moves without making contact with the target.

1 Pokémon

Magic Bounce

Reflects non-attacking moves used on the Pokémon back to the attacking Pokémon

5 Pokémon

Magic Guard

Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.

3 Pokémon

Magician

The Pokémon steals the held item of a Pokémon it hits with a move.

2 Pokémon

Magma Armor

This Pokémon cannot be Frozen while having this ability.

1 Pokémon

Marvel Scale

Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).

1 Pokémon

Mega Launcher

Increases the power of Aura and Pulse moves by 50%

2 Pokémon

Mega Sol

Even when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were harsh sunlight.

1 Pokémon

Merciless

The Pokémon's attacks become critical hits if the target is poisoned.

1 Pokémon

Mimicry

Changes to Electric-type in Electric Terrain, Psychic-type in Psychic Terrain, Grass-type in Grassy Terrain and Fairy type in Fairy-terrain. The type reverts to normal when the terrain ends.

1 Pokémon

Minus

When battling with Plus or Minus, Special Attack increases by 50%.

1 Pokémon

Mirror Armor

Bounces back only the stat-lowering effects that the Pokémon receives.

1 Pokémon

Mold Breaker

The Pokémon's moves are not affected by foe’s abilities during battle

10 Pokémon

Moody

At the end of every turn, a random stat (except Accuracy and Evasion) is raised by two stages while another is lowered by one stage.

2 Pokémon

Motor Drive

The Pokémon takes no damage from Electric-type attacks and Speed raises by one level.

1 Pokémon

Moxie

Attack is raised by one stage when the Pokémon knocks out another Pokémon

7 Pokémon

Multiscale

Reduces damage afflicted to the Pokémon by 50% if at maximum HP

2 Pokémon

Mummy

Contact with the Pokémon changes the attacker's Ability to Mummy.

1 Pokémon

Natural Cure

The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.

4 Pokémon

No Guard

The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%

5 Pokémon

Oblivious

The Pokémon cannot be under the Attract condition, Intimidated, or be taunted, while having this ability.

4 Pokémon

Opportunist

If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.

1 Pokémon

Overcoat

Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.

3 Pokémon

Overgrow

When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.

10 Pokémon

Own Tempo

The Pokémon cannot be Confused while having this ability. Blocks Intimidate

7 Pokémon

Parental Bond

Every move used by the Pokémon will hit twice. The damage inflicted by the second hit is reduced to 25%. If the move used is a damaging move, each hit is capable of afflicting Secondary Effects and Critical Hits

1 Pokémon

Pickpocket

When a Pokémon makes physical contact with the Pokémon, the item of the opponent is stolen.

4 Pokémon

Pickup

Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.

3 Pokémon

Piercing Drill

When the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target's protective effects is still triggered.

1 Pokémon

Pixilate

Increases the power of Normal-type moves by 20%. It then changes those moves to Fairy-type.

3 Pokémon

Plus

When battling with Plus or Minus, Special Attack increases by 50%.

2 Pokémon

Poison Heal

HP is restored by 1/8th the maximum HP every turn while the Pokémon has the Poison condition.

1 Pokémon

Poison Point

The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.

5 Pokémon

Poison Touch

When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned.

3 Pokémon

Prankster

Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.

7 Pokémon

Pressure

When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.

7 Pokémon

Protean

Before the Pokémon uses a move, it becomes a pure Pokémon of that type. This only works once per switch in.

3 Pokémon

Pure Power

The Pokémon’s Attack stat is doubled in battle while having this ability.

2 Pokémon

Purifying Salt

The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.

1 Pokémon

Queenly Majesty

Prevents the opponent from using moves with increased Speed Priority on this Pokémon or its allies.

1 Pokémon

Quick Draw

At the start of each turn, this Pokémon has a 30% chance of moving first in the Speed Priority Bracket

1 Pokémon

Quick Feet

Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.

1 Pokémon

Rain Dish

If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.

2 Pokémon

Receiver

The Pokémon copies the Ability of a defeated ally.

1 Pokémon

Reckless

The power of moves that have recoil damage is increased by 20%.

3 Pokémon

Refrigerate

Increases the power of Normal-type moves by 20%. It then changes those moves to Ice-type.

2 Pokémon

Regenerator

When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored

9 Pokémon

Ripen

Ripens Berries and doubles their effect.

2 Pokémon

Rivalry

Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.

2 Pokémon

Rock Head

Does not receive recoil damage from recoil-causing damages.

5 Pokémon

Rough Skin

The opponent is hurt by 1/8th of his maxium Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon.

2 Pokémon

Sand Force

Ground-type, Rock-type & Steel-type moves have their power increased by 30% in a Sandstorm and will not receive damage

4 Pokémon

Sand Rush

Speed is doubled within a sandstorm

3 Pokémon

Sand Spit

The Pokémon creates a sandstorm when it's hit by an attack.

1 Pokémon

Sand Stream

Sandstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.

3 Pokémon

Sand Veil

Raises the Pokémon’s evasion during a sandstorm by one level.

6 Pokémon

Sap Sipper

Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.

6 Pokémon

Scrappy

Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves. Blocks Intimidate

4 Pokémon

Screen Cleaner

When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.

1 Pokémon

Shadow Tag

The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type.

1 Pokémon

Sharpness

Increases the power of Slicing moves used by this Pokémon by 50%

3 Pokémon

Shed Skin

Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).

3 Pokémon

Sheer Force

Moves with a secondary effect are increased in power by 30% but lose their secondary effect

9 Pokémon

Shell Armor

Opponent’s moves cannot Critical Hit.

6 Pokémon

Shield Dust

Damaging moves used by the opponent will not have an additional effect.

1 Pokémon

Skill Link

Moves that attack 2-5 times always hit 5 times.

2 Pokémon

Slush Rush

Doubles the Pokémon's Speed when Snow is in effect

1 Pokémon

Sniper

Power of critical-hit moves is increased to 225% rather than 150%.

3 Pokémon

Snow Cloak

Raises the Pokémon’s evasion during a Snowstorm by one level.

5 Pokémon

Snow Warning

Snowstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.

6 Pokémon

Solar Power

During sunshine, the Pokémon’s Special Attack raises to 1.5 times but HP decreases by 1/8th the maximum HP every turn.

3 Pokémon

Solid Rock

Damage by super-effective moves is reduced by 25%.

2 Pokémon

Soundproof

Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.

3 Pokémon

Speed Boost

Speed increases by one stage at the end of each turn.

5 Pokémon

Spicy Spray

When the Pokémon takes damage from a move, it burns the attacker.

1 Pokémon

Stall

The Pokémon always attacks last.

1 Pokémon

Stalwart

Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.

2 Pokémon

Stamina

Boosts the Defense stat when hit by an attack.

2 Pokémon

Stance Change

The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King's Shield.

1 Pokémon

Static

The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.

7 Pokémon

Steadfast

Speed raises by one level every time the Pokémon flinches.

4 Pokémon

Stench

If the Pokémon uses a move that deals damage on the opponent, there is a chance the opponent flinches

1 Pokémon

Sticky Hold

This Pokémon’s item cannot be taken.

1 Pokémon

Strong Jaw

Increases the power of biting moves by 50%

3 Pokémon

Sturdy

The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.

9 Pokémon

Suction Cups

Negates moves that force switching out.

1 Pokémon

Super Luck

Raises the critical-hit ratio of moves by one level.

1 Pokémon

Supersweet Syrup

Lowers the evasion of opposing Pokémon by 1 stage when first sent into battle

1 Pokémon

Supreme Overlord

When the Pokémon enters a battle, its Attack and Sp. Atk stats are boosted by 10% for each of the allies in its party that have already been defeated.

1 Pokémon

Surge Surfer

Doubles the Pokémon's Speed stat on Electric Terrain.

1 Pokémon

Swarm

When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.

7 Pokémon

Sweet Veil

Prevents itself and ally Pokémon from falling asleep.

3 Pokémon

Swift Swim

When rainy, The Pokémon’s Speed doubles.

5 Pokémon

Symbiosis

Passes the Pokémon's hold item to its adjacent ally when that ally consumes its hold item

3 Pokémon

Synchronize

When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.

5 Pokémon

Tangled Feet

Pokémon’s evasion raises one level when Confused.

2 Pokémon

Technician

Moves with a base power of 60 or less are boosted in power by 50%

4 Pokémon

Telepathy

Prevents damage from team-mates during Double battles

5 Pokémon

Thick Fat

Fire and Ice-type moves deal 50% damage.

5 Pokémon

Torrent

When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.

10 Pokémon

Tough Claws

Increases the power of moves that make physical contact by 30%

5 Pokémon

Toxic Debris

Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.

1 Pokémon

Trace

Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied.

3 Pokémon

Unaware

Foe’s stat modifications are ignored.

2 Pokémon

Unburden

Speed is doubled once the held item is consumed.

5 Pokémon

Unnerve

The opponent Pokémon will never use their held Berry while the Pokémon is in battle.

6 Pokémon

Unseen Fist

The Pokémon can deal damage with moves that make physical contact, even if the target is protected. This damage is reduced to 25%

1 Pokémon

Vital Spirit

The Pokémon cannot be Asleep while having this ability.

1 Pokémon

Volt Absorb

The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves.

1 Pokémon

Wandering Spirit

The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.

1 Pokémon

Water Absorb

The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.

3 Pokémon

Water Bubble

Decreases Fire-type move power on the Pokémon by 50%. Increases power of Water-type moves used by the Pokémon by 100% before adding STAB. Prevents Burn

1 Pokémon

Weak Armor

When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.

6 Pokémon

White Smoke

Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.

1 Pokémon

Zero to Hero

The Pokémon transforms into its Hero Form when it switches out.

1 Pokémon